If we are using a DMD realization of destroying of objects, happens the following: at the calling the «destroy» method the calling of dtor takes place always, and then the object which is being destroyed is initialized by the default state. In other words, after calling «destroy» method, there is no way of getting an access to the members of the object that is being destroyed (it is meant, that the members are the references). GC works the same way. This approach in case of manual calling of «destroy» method has predictable and understandable consequences (there is no reasone to use the object being destroyed). But if GC performes the destroying of the objects, a lot of errors appear at the accessing to the members which are references, because some of them have already been destroyed (access to the members is realized in dtors). Such situations can be avoided, by using «@nogc» keyword. Howewer «@nogc» keyword doesn't protect us from using the references in dtors: we can assign some values to the refernces, we can have access to some members by the references and assign them some values.That is not correct in itself.

If GC starts destroying some group of the objects, it could be more correct, if the calls of dtros are occured of all objects in a group before phisical memory releasing. Or GC must call dtors of the objetcts only, which noone refers to.

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