I wrote a custom OBJ file importer which worked fairly well however was not robust enough to support everything. I've decided to give AssImp a shot. I followed some tutorials and have set up my code to read in the vertices, tex coords, normals, and indices of an OBJ cube model that I have had success loading with my custom importer. The cube model's faces do not render properly, instead only rendering a few tri's of the cube. The way AssImp handles the data is obviously a bit different than my solution because the normals, positions/vertices, tex coords, and indices do not match my custom solution. I would very much appreciate some insight into why I'm having issues as all of the tutorials I've found have matched my approach. If a picture of the faulty rendered cube would be helpful I can work on getting a screenshot up. Thank you.
My Asset importing class is at:
http://codebin.org/view/4d2ec4d3
The rest of my code is at (Mesh Class is in source/graphics):
https://github.com/BennetLeff/PhySim

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