Hi,floats are stored on 32 bits using ieee754...and I would like (for some obscure reason) to reinterpret a such float into a 32 bits uint (i.e without altering the memory). A simple :
import std.stdio; void main() { float f = 0.5; uint i = cast(uint)(f); writeln(i); } doesn't work since it just round the float.In C++, I do : reinterpret_cast<std::size_t&>(my_float). How could I do this in D ?
Thanks in advance for your help !