The whole art/science vein of these Knuth quotes seems like a lot of BS, trying to situate computer programming in the long-standing and overblown science/humanities "divide."

I should like to see an argument rather than mere assertion. Steve Jobs is not an authority on this subject, but I found his conception of placing Apple at the juncture of science and the humanities rather intriguing.

He characterizes the artistic approach as "aesthetic, creative, humanitarian, anxious, irrational."

He was making a statement about how it was characterized in his time, in order to set the context for his further remarks. He didn't express a view one way or another about whether this was a good characterization.

But of course, there are aesthetic elements to any human endeavor: the scientific camp simply favors different aesthetics.Anything beyond the most rudimentary science requires a great deal of imagination and creativity: it just requires learning a great deal of technical concepts first that may be harder to manipulate mentally.

Yes - so we agree about the most important part, because this has implications for how one thinks about language design, programmer productivity, quality, questions of measurement, and the like.

Of course art is "humanitarian," as it's subjective and aimed at a human audience. Hard to argue the science that brought us modern civilization isn't a hundred times more humanitarian, far beyond the superficial sheen of "humanitarian" art he's talking about. "Anxious" and "irrational" are human emotions often possessed by artists, not qualities applied to art, fitting given they cannot produce anything of the great value of science.

Interesting perspective; I will leave it at that.

He is really arguing against the likely prevailing view of the time of programming as a dry, functional process and pointing out and pushing for the aesthetic qualities in programming, which is all fine. But he then gets caught up in the false dichotomy and claptrap of the science/humanities debate, a lot of mumbo jumbo that is not worth getting caught up in.

He should have stuck to calling for more aesthetically pleasing programming languages and tools- the best contribution he could have made is to more precisely define what he thinks that aesthetic should look like- instead of needlessly laying out worthless and overly simplistic platonic definitions like the mindsets of Art and Science. At least his piece gave us that "premature optimization" line, which is worth far more than everything around it.

That's rather the point - one cannot 'precisely define' what aesthetic excellence looks like because it uses at a basic cognitive level a different kind of mental process to that deployed in Cartesian analysis. Analysis meaning breaking things down into their constituent parts, and thinking in terms of gestalts being the antithesis. (That's one of the fascinating things about programming: non-programmers perceive it as mostly about analysis, but that is not the case).

http://www.ttbook.org/book/transcript/transcript-iain-mcgilchrist-uncut
https://www.youtube.com/watch?v=MDO0yXgpD2w

There is a great desire by programmers and many other professions to see themselves as "artists." Well, there is art in everything, but they're not, and they should be grateful they aren't, or they wouldn't be paid anywhere near so well. ;)

There is more art in C and D than Java and C++. I don't think that Knuth was playing a relative status game, but trying to bring peoples' attention to a facet of reality that he believed to be neglected yet important. I believe it remains neglected and that the aesthetic element matters for good design, but we blind ourselves to this if we pretend the field is drier than its intrinsic nature truly is.

Reply via email to