On 15/04/2015 11:44 p.m., Chris wrote:
My garbage collected app starts with ~10 MB in memory, however with
every execution of code it grows by at least 0.2 MB (or more depending
on the input). Although I can see memory being freed (say it goes up to
32 MB and drops to 14 MB), it keeps on growing slowly but surely.

I use structs for the most part [1] and reuse arrays at critical points,
clearing them with destroy() after use. Maybe this is the problem? I
dunno. I'd be grateful for any hints.

[1] The few classes I use are either singletons or instantiated only
once and cached when the programs starts.

Sounds like you are doing a LOT of allocations. Try with -vgc during compilation to find out where you are allocating.

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