What are the downsides to simulating a new type with a struct.
What I have in mind is something along the lines of: struct myType { uint64_t value; }The goal of this type is to prevent accidental conversions from myType into ints, uint64_ts, etc.
What are the downsides to simulating a new type with a struct.
What I have in mind is something along the lines of: struct myType { uint64_t value; }The goal of this type is to prevent accidental conversions from myType into ints, uint64_ts, etc.