On Wednesday, 17 June 2015 at 13:31:21 UTC, Marc Schütz wrote:
On Wednesday, 17 June 2015 at 13:04:28 UTC, ParticlePeter wrote:
I use wrapper functions taking void[] arrays to forward them
comfortably to mentioned OpenGL functions. This works with
static and dynamic build in arrays, but I don't see a way how
I could access (cast) the raw data of a std.container.array to
forward it to these wrapper functions. std.array(Range)(Range
r) does a copy which I would like to avoid. Any advice ?
Would this work?
(&arr.front)[0 .. arr.length]
Unfortunately not:
Error: Vector!(float, 3) delegate() pure nothrow @property ref
@safe cannot be sliced with []
Fyi, its an std.container.array!( gl3n.Vector!(float, 3) ) array.