On Friday, 17 July 2015 at 07:54:43 UTC, FreeSlave wrote:
On Friday, 17 July 2015 at 07:33:43 UTC, Anonymous wrote:
On Friday, 17 July 2015 at 07:14:24 UTC, FreeSlave wrote:
On Thursday, 16 July 2015 at 21:12:05 UTC, anonymous wrote:
I have the following code, working under Win and Linux:
---
import std.process: environment;
immutable string p;
static this() {
version(Win32) p = environment.get("APPDATA");
version(linux) p = "/home/" ~ environment.get("USER");
version(OSX) p = "?";
}
---
what would be the OSX equivalent (to get the path where the
applications data are commonmly stored)?
Hello. You may take a look at this library
https://github.com/MyLittleRobo/standardpaths
OSX version uses Carbon though. You may want to use Cocoa API
(which is newer), but it's Objective-C.
Also you may consider standard path for data storage without
using any api or spec. It's usually $HOME/Library/Application
Support/ on OSX.
So for a software named 'SuperDownloader2015' it would be
$HOME/Library/Application Support/SuperDownloader2015
right ?
so it's not user-specific and it's writable for the current
user ?
sorry but it looks a bit strange, anyone can confirm ?
It is user specific obviously since it's in user home.
Can you elaborate on what do you want exactly?
From Windows and Linux examples you provided I assumed you need
user-specific paths (APPDATA is defined per user on Windows).
System-wide application data path is different.
Ok so my sample can be rewritten
----
static this() {
version(Win32) p = environment.get("APPDATA");
version(linux) p = "/home/" ~ environment.get("USER");
version(OSX) p = environment.get("HOME") ~
/Library/Application Support/;
}
---
I really wish it could be possible to buy and setup OSX on any
hardware...I will never buy a mac just to test the portability of
a couple of projects 1 hour per week...
Anyway thx all for your answers.