On Thursday, July 23, 2015 13:59:11 Steven Schveighoffer via Digitalmars-d-learn wrote: > On 7/22/15 5:23 AM, Clayton wrote: > > How does one represent Duration in only Micro-seconds, or milliseconds. > > Trying to measure the execution time of an algorithm and I get "4 ms, > > 619 μs, and 8 hnsecs" , I want to sum all these and get total hnsecs or > > μs . > > > > I would also appreciate advise on whether this is the best way to > > measure the execution time of an algorithm. > > > > > > > > import std.datetime; > > import std.stdio; > > > > void algorithm( ){ > > writeln("Hello!"); > > } > > void main(){ > > > > auto stattime = Clock.currTime(); > > algorithm( ); > > endttime = Clock.currTime(); > > > > auto duration = endttime - stattime; > > > > writeln("Hello Duration ==> ", duration); > > > > } > > I know John identified Stopwatch, but just an FYI, Duration has the > method total: http://dlang.org/phobos/core_time.html#.Duration.total > > I think doing: > > writeln("Hello Duration ==> ", duration.total!"usecs"); > > would also work.
Yes, you could do that, but doing timing with the realtime clock is fundamentally wrong, because the clock can change on you while you're timing. That's why using a monotonic clock is better, since it's guaranteed to never move backwards. Unfortunately, while StopWatch does use a monotonic clock, it currently does that by using TickDuration for that rather than MonoTime, so its result is a TickDuration rather than a Duration, so it's a bit harder to use than would be nice, but it is more correct to use StopWatch than to subtract SysTimes. Alternatively, you could just use MonoTime directly. e.g. auto startTime = MonoTime.currTime; // do stuff auto endTime = MonoTime.currTime; audo duration = endTime - startTime; writeln("Hello Duration ==> ", duration.total!"usecs"); in which case you get a Duration just like with subtract SysTimes, and the suggestion of using total works just fine. I need to put together replacements for the benchmarking functions in std.datetime (probably in std.benchmark) which use MonoTime and Duration rather than TickDuration so that we can deprecate the ones in std.datetime which use TickDuration (and deprecate TickDuration itself). - Jonathan M Davis