On Tuesday, 1 September 2015 at 20:15:28 UTC, spec00 wrote:
I'am trying to play a bit with D and OpenGL by using the available Derelict bindings, but i'am even failing to create a window.

[...]

The problem was in me using the 64bit version of the GLFW dll. DMD doesn't support compiling to x64? I tried using the DUB flag --arch=x86_x64 but i then got an error saying:
Can't run '\bin\link.exe', check PATH

What would be the correct way to compile to x64?

Thanks,

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