On Thursday, 1 October 2015 at 19:15:39 UTC, Robin wrote:
The documentation here
(http://dgame-dev.de/index.php?controller=learn&mode=package&package=graphic&module=Text&version=0.6)...
gives me the Text() class but i dont know how to use
"foreground, background, and Font mode" or at least turn it
into usable syntax.
Those describe simple class members, so you can set them through
assignment:
Text CurrentFps = new Text(dejavu);
// change to white on black
CurrentFps.foreground = Color4b.White;
CurrentFps.background = Color4b.Black;
// change mode
CurrentFps.mode = Font.Mode.Shaded;
I haven't actually used this library, but since the doc describes
it with variable syntax (`Color4b foreground;`) that means you
should be able to just assign to them like ordinary object member
variables.