import std.stdio;
import derelict.opengl3.gl3;
import derelict.sdl2.sdl;
pragma(lib, "DerelictUtil.lib");
pragma(lib, "DerelictGL3.lib");
pragma(lib, "derelictSDL2.lib");
void main(){
DerelictGL3.load();
DerelictGL3.reload();
//DerelictSDL2.load();
writeln("Fred is nigh on impossible to
configure");
}
this is all the code I have, and I get an object.Error@(0):
Access Violation.
I have looked all over the internet and I am unable to find a fix
for this.
Any ideas on how to fix this or what is the cause?