import std.stdio;

import derelict.opengl3.gl3;

import derelict.sdl2.sdl;

pragma(lib, "DerelictUtil.lib");

pragma(lib, "DerelictGL3.lib");

pragma(lib, "derelictSDL2.lib");

void main(){

        DerelictGL3.load();
        DerelictGL3.reload();
 //DerelictSDL2.load();



 writeln("Fred is nigh on impossible to

configure");

}

this is all the code I have, and I get an object.Error@(0): Access Violation. I have looked all over the internet and I am unable to find a fix for this.
Any ideas on how to fix this or what is the cause?

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