On Saturday, 5 December 2015 at 09:49:06 UTC, ref2401 wrote:
I want to create a static array large enough to store 1MB of
float values.
What am I doing wrong?
Here is a sample code with notes:
void main(string[] args) {
enum size_t COUNT = 1024 * 512 / float.sizeof; // works OK :)
//enum size_t COUNT = 1024 * 512 * 2 / float.sizeof; //
constantly crashes :(
float[COUNT] arr;
writeln(arr.length);
}
DMD: 2069.2
OS: Win 8.1 Pro
The default stack size is probably 1MB, which means your 1MB
array plus a few local variables is too much. Arrays that large
should be allocated on the heap in most circumstances.
Watch out for this:
static assert(is(typeof(new float[3]) == float[]));
because `new T[n]` is a special case in the grammar. If you
really must have a static array on the heap (as opposed to a
dynamic array / slice T[]), you can use something like this, but
i wouldn't recommend it:
T[N]* heapStaticArray(T, size_t N)()
{
return cast(T[N]*)((new T[N]).ptr);
}
void main()
{
int[4]* a = heapStaticArray!(int, 4)();
(*a)[] = 3;
}