On Monday, 4 January 2016 at 19:25:18 UTC, yawniek wrote:
On Monday, 4 January 2016 at 19:04:48 UTC, Max Klyga wrote:
On 2016-01-04 18:40:03 +0000, Jason Jeffory said:
The fastest one would probably be Lua -
http://code.dlang.org/search?q=lua
But there are other options:
Python - http://code.dlang.org/packages/pyd
Javascript - http://code.dlang.org/search?q=javascript and
http://pointersgonewild.com/higgs/
Croc (previously miniD, a scripting language implemented in D)
- http://jfbillingsley.com/croc/
there is also
http://code.dlang.org/packages/d_mruby
mruby is really nice.
but i agree,
a more native language that would not need to push data via a
stack
but instead had direct access to strings or defined objects
would be something
really helpful.
All these are ok, luaD being the preferred choice(croc looks nice
but haven't spent much time with it).
I'd prefer a D based scripting engine.
I suppose one could simply compile the code for each change, but
seems like it would be a mess. The ability to debug and provide
real time changes would be great.