On Wednesday, 27 January 2016 at 14:31:20 UTC, Steven
Schveighoffer wrote:
On 1/26/16 4:23 PM, Igor wrote:
On Tuesday, 26 January 2016 at 20:17:20 UTC, Steven
Schveighoffer wrote:
[...]
um? Memory manager? I am doing it manually C++ style so I
don't have to
worry about the god forsaken memory manager. Why is it so
difficult? I
create the object and release it when I need to.
As Mike said, I mean whatever you are using for memory
management. The class is not responsible for allocating or
deallocating itself, just initializing itself and
deinitializing itself.
So if you use malloc and free, that is your memory manager.
I can replace the destroy(f) with free(inline the code) but I
don't see
why that should matter. The whole point of destructors is to
do this
sort of stuff. That's why they were invented in the first
place!?!
It isn't even this way in C++. No destructors deallocate 'this'.
All D destructors should destroy all the members. And generally
speaking, if you ever plan to use a class with the GC, you
should only destroy non-GC members. The GC members may already
be destroyed.
-Steve
There needs to be better docs on this? Or at least someone needs
to provide a link! ;)
Why can there be an "deplace" equivalent to emplace?
Everone says it's so easy not to use the GC in D yet I can't seem
to find any real world examples ;/