On Monday, 6 June 2016 at 17:31:52 UTC, Pie? wrote:
Is it possible to parse a file at compile time without
embedding it into the binary?
I have a sort of "configuration" file that defines how to
create some objects. I'd like to be able to read how to create
them but not have that config file stick around in the binary.
e.g., (simple contrived example follows)
Config.txt
x, my1
y, my1
z, my2
class my1 { }
class my2 { }
void parseConfig(A)
{
....
}
void main()
{
parseConfig('Config.txt') // Effectively creates a mixin
that mixes in auto x = new my1; auto y = new my1; auto z = new
my2;
}
If parseConfig uses import('Config.txt') then config.txt will
end up in the binary which I do not want. It would be easier to
be able to use import and strip it out later if possible.
Config.txt may contain secure information, which is why is
doesn't belong in the binary.
Most compilers, I believe, will not embed a string if it is not
used anywhere at runtime. DMD might not though, I'm not sure.
But reading sensitive data at compile-time strikes me as
dangerous, depending on your use case. If you are reading
sensitive information at compile time, you are presumably going
to include that information in your binary (otherwise why would
you read it?), and your binary is not secure.