I'm trying to teach myself OpenGL but I'm not sure how to set it up exactly. I used "dub init" to create a project, I downloaded glew32.dll and glfw.dll and put them in this folder. I added "derelict-gl3": "~>1.0.19" and "derelict-glfw3": "~>3.1.0" to dependencies, and imported them in the app.d file. I add the load() and reload() functions where appropriate (I assume).

I can run a simple window program and it seems to work fine, but I notice that's when all the functions begin with "glfw". If I try to follow a tutorial for loading a triangle, I get errors when trying to build.

Do I need to link an opengl.dll file, too?


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