On Friday, 28 October 2016 at 11:50:20 UTC, hardreset wrote:
On Thursday, 27 October 2016 at 07:52:09 UTC, Guillaume Piolat wrote:
On Wednesday, 26 October 2016 at 08:18:07 UTC, hardreset wrote:
Is there a page somewhere on how to program D without using the GC?

The information is scattered.


How do I allocate / free structs / classes on the heap manually?

Classes => https://github.com/AuburnSounds/dplug/blob/master/core/dplug/core/nogc.d#L122

Thanks.

I notice you avoid GC altogether in dplug. Whats the reason for total avoidance as apposed to just avoiding it in the real time code?

Not a lot of reason.
It's very recent work, I'm still struggling making threadpool works.

- Reason #1 was that it gives a way to unload shared libraries on OSX. This bug has been fixed in LDC but would require to make druntime and phobos a shared library to ship. That makes releases 3x larger so I went with disabling the runtime instead (one month of work and still going...).

- Reason #2 is that GC does use more memory. Next release of our products use 2x fewer memory.

All in all it's _painful_ not to use the D runtime, suddenly you can't use third-party code, and there is no performance enhancement to expect apart from reduced memory usage.

Don't avoid the runtime on principles alone.

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