On Thursday, 1 December 2016 at 23:51:19 UTC, Payotz wrote:
So, to give context, I am trying to make an event manager for a game I'm making.
I was writing the "register()" method so I ran into a problem.

The register method will take in delegates as an argument, but those delegates have varied arguments themselves, so I can't really put anything there. I know that it's got something to do with templates so I tried my hand in it and came up with this:

void registerEvent(string event_name,T...)(T delegate() dg);

May be std.variant will help you. https://dlang.org/phobos/std_variant.html You can bring the delegates to a common interface, hiding the differences in std.variant

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