Good day,

Given following code example, where a templated interface Wr, and an implementation Im is present:
interface Wr(T) {
    T get();
}

class Im(T : ubyte) : Wr!ubyte, Wr!ushort, Wr!string {
    public T t;

    ubyte get() {
        return cast(ubyte) this.t;
    }

    ushort get() {
        return cast(ushort) this.t;
    }

    string get() {
        import std.conv;
        return this.t.to!string ~ " with testings";
    }
}

void main() {
    auto i = new Im!ubyte;
    i.t = 20;

    assert((cast(Wr!ubyte) i).get == 20);
    assert((cast(Wr!ushort) i).get == 20);
    assert((cast(Wr!string) i).get == "20 with testings");
}

Is it ok (not undefined behavior), to have Im implementing multiple times interface Wr, with different template arguments?
Or doing so, will eventually lead to subtle bugs?

Currently doing so is allowed, though, it is impossible to call implemented methods directly from implementation. Only by casting i to different implemented interfaces (Wr!ubyte, Wr!ushort, and Wr!string), is possible to call each implemented get method.

Thanks.

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