Hello. I found strange behavior while casting enum array and immutable array.

import std.stdio;

void main()
{
    enum arr = cast(ubyte[])[0,0,0,1,0,0,0,2,0,0,0,3,0,0,0,4];

    auto arr1 = cast(void[])arr;
    immutable arr2 = cast(immutable(void)[])arr;
    enum arr3 = cast(void[])arr;

writeln(cast(ushort[])arr1); // [0, 256, 0, 512, 0, 768, 0, 1024] writeln(cast(ushort[])arr2); // [0, 256, 0, 512, 0, 768, 0, 1024] writeln(cast(ushort[])arr3); // [0, 0, 0, 1, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 4]
}

I think it's related to representation of enums by compiler as #define.
It's right? It's behavior by design?

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