Hello. I found strange behavior while casting enum array and
immutable array.
import std.stdio;
void main()
{
enum arr = cast(ubyte[])[0,0,0,1,0,0,0,2,0,0,0,3,0,0,0,4];
auto arr1 = cast(void[])arr;
immutable arr2 = cast(immutable(void)[])arr;
enum arr3 = cast(void[])arr;
writeln(cast(ushort[])arr1); // [0, 256, 0, 512, 0, 768, 0,
1024]
writeln(cast(ushort[])arr2); // [0, 256, 0, 512, 0, 768, 0,
1024]
writeln(cast(ushort[])arr3); // [0, 0, 0, 1, 0, 0, 0, 2, 0,
0, 0, 3, 0, 0, 0, 4]
}
I think it's related to representation of enums by compiler as
#define.
It's right? It's behavior by design?