On Thursday, 27 April 2017 at 20:20:23 UTC, Nierjerson wrote:

I think the main issue though, is that I really don't know what is going on when I invoke the PS function. It seems to call the server method that takes the interface and then the server does it's "magic"(which is calling my QueryInterface) but how the implemented QueryInterface is suppose to respond is beyond me... I've tried some based stuff but nothing seem to work. The good news is that it is doing something(calling QueryInterface) which means that the server is at work.

Any more ideas? I think the issue currently is is the QueryInterface(it is simply not doing what it is suppose to). I'll probably have to look at some other implementations to see what is going on.

QueryInterface is COM's version of opCast. It asks if you support the interface represented by an IID (riid). If you don't, then you return E_NOINTERFACE. If you do, then you point the result (pvObject) to yourself and return S_OK. Here's a basic implementation:

extern(Windows)
HRESULT QueryInterface(IID* riid, void** pvObject) {
  if (pvObject is null) return E_POINTER;
  *pvObject = null;

if (*riid == IID_IUnknown) *pvObject = cast(void*)cast(IUnknown)this; else if (*riid == IID_IDispatch) *pvObject = cast(void*)cast(IDispatch)this;
  // and so on for all interfaces we support

  if (*pvObject is null) return E_NOINTERFACE;
  (cast(IUnknown)this).AddRef();
  return S_OK;
}

AddRef/Release perform the COM object's reference counting, so you should implement them too.

However, I don't understand why your icRBCColor class both implements and encapsulates IDispatch - the generated version cRGBColor from Gen.d just encapsulates it. Why do you need to instantiate an instance of icRGBColor? Can't you just use the rgb1 object you got from the dd.RGB() getter, assign the colour values to its Red, Blue, Green properties as needed, then call the dd.RGB(rgb1) setter? Does that not work?

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