On Thursday, 11 May 2017 at 04:35:22 UTC, Jesse Phillips wrote:
On Wednesday, 10 May 2017 at 13:29:40 UTC, Andrew Edwards wrote:
On Wednesday, 10 May 2017 at 13:13:46 UTC, Jesse Phillips
wrote:
On Wednesday, 10 May 2017 at 01:42:47 UTC, Andrew Edwards
wrote:
Attempting to update a git repo to current D, I encounter
the following deprecation messages:
src/glwtf/signals.d-mixin-256(256,2): Deprecation:
glwtf.input.BaseGLFWEventHandler._on_key_down is not visible
from module glwtf.signals
Thanks,
Andrew
This comes from:
http://dlang.org/changelog/2.071.0.html#dip22
The module glwtf.signals needs to import glwtf.input. One of
the other imports was contaminating the namespace.
I actually attempted solve the issue with selective import as
such::
import glwtf.input : BaseGLFWEventHandler;
but it did not work. Importing the entire module does not work
either.
I'm not sure the library you're using but this like the one:
https://github.com/Dav1dde/glwtf/blob/master/glwtf/input.d#L163
This code says that the function is protected.
https://github.com/Dav1dde/glwtf/blob/master/glwtf/signals.d#L254
This line is probably mixing in a call to that function into a
struct
https://github.com/Dav1dde/glwtf/blob/master/glwtf/signals.d#L229
But that struct doesn't inherit from the class so it can't
access protected fields.
That's not the same library but the exact same implementation.
The one I'm using (https://github.com/d-gamedev-team/dimgui)
borrows its from the deimos bindings.
So since the a struct cannot inherit from a class and vice versa,
then the entire approach taken by the library must be
reconsidered going forward. A little over my head at this point.
Thanks for the assist.