something like: struct MyTrack { ulong id; string recordDate; int velocity; int maxAllowedSpeedForRoad; }
MyTrack mytrack; MyTrack [] mytracks; // filling mytracks.clean() or what?
something like: struct MyTrack { ulong id; string recordDate; int velocity; int maxAllowedSpeedForRoad; }
MyTrack mytrack; MyTrack [] mytracks; // filling mytracks.clean() or what?