On Friday, 23 June 2017 at 00:54:36 UTC, Petar Kirov [ZombineDev]
wrote:
On Thursday, 22 June 2017 at 21:19:43 UTC, Boris-Barboris wrote:
On Thursday, 22 June 2017 at 21:16:40 UTC, Ali Çehreli wrote:
And yes, there should be one destructor, which may be a no-op
if you grab its resource and set it to null.
On all compilers...
That's a relief, thank you for your help.
On all compilers...
... modulo bugs.
Closely Related: https://github.com/dlang/dmd/pull/6852
And also:
https://github.com/dlang/dmd/pull/6847/files#diff-89369a835b853bb3725fd1d10d9c2d5d