On Friday, 23 June 2017 at 00:54:36 UTC, Petar Kirov [ZombineDev] wrote:
On Thursday, 22 June 2017 at 21:19:43 UTC, Boris-Barboris wrote:
On Thursday, 22 June 2017 at 21:16:40 UTC, Ali Çehreli wrote:
And yes, there should be one destructor, which may be a no-op if you grab its resource and set it to null.

On all compilers...

That's a relief, thank you for your help.

On all compilers...

... modulo bugs.

Closely Related: https://github.com/dlang/dmd/pull/6852

And also: https://github.com/dlang/dmd/pull/6847/files#diff-89369a835b853bb3725fd1d10d9c2d5d

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