On Monday, 10 July 2017 at 03:48:17 UTC, FoxyBrown wrote:
static struct S

auto s = &S; // ?!?!?! invalid because S is a struct, but...

basically s = S. So S.x = s.x and s.a = S.a;

Why do I have to do this?

Static has a different meaning for struct. More or less it means it won't have access to a delegate/fat pointer to the function that uses it. It doesn't mean there's only 1 instantiation ever (unlike like the static variables). So static is a no-op in this case (though still syntactically legal to use).

To get the address of the struct you STILL have to instantiate it first. Although you don't to in order to access it's static members.

Though if all the members are static, it's basically a namespace and doing so is kinda pointless.

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