Suppose one had the need to template a something like

struct X(T)
{
   string type = T.stringof;
   T t;
}


But one needs to get the type to know how to interpret X!T but one only has a void* to a type X!T. That is, we know it is an "X" but we don't know the specific T.

Now, this is easy as X!void or X!int or adding any specific but arbitrary type T, if the value we want is not dependent T... but in this case it is:


void* x = new X!int;

(passed around the program)

switch(x.type)
{
    case "int" : break;
}

which is invalid yet perfectly valid! Is there any way to make this work legitly in D? I could get the offset of the string then parse it, but that's a hack I'd rather not use and isn't really safe(change the order and it will break).

note that it is really no different from

struct X(T)
{
   string type = "asdf";
   T t;
}

in which we can do

string type = (cast(X!int)x).type; // = asdf

or

string type = (cast(X!float)x).type; // = asdf

but even this is a bit fishy.


Heres some code that does the offset hack:


struct X(T)
{
        string type = T.stringof;
        T x;
}

int main(string[] args)
{

        void* x = new X!int;

        int o = (X!float).type.offsetof;
        auto y = *cast(string*)(x + o);
        writeln(y);
        return 0;
}


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