On Friday, 13 October 2017 at 01:09:56 UTC, solidstate1991 wrote:
I'm making a struct for easy color handling Here's a code
sample:
ublic struct Color{
union{
uint raw; ///Raw representation in integer form, also forces
the system to align in INT32.
ubyte[4] colors; ///Normal representation, aliases are used
for color naming.
ubyte alpha, red, green, blue;
}
version(LittleEndian){
alias alpha = colors[0];
alias red = colors[1];
alias green = colors[2];
alias blue = colors[3];
}else{
alias alpha = colors[3];
alias red = colors[2];
alias green = colors[1];
alias blue = colors[0];
}
}
All the aliases are fail to compile, have not found anything
about it in any of the documentations I checked.
Edit: ubyte alpha, red, green, blue; was added so I can continue
debugging after the refactoring until I find a solution.