On Friday, 13 October 2017 at 01:09:56 UTC, solidstate1991 wrote:
I'm making a struct for easy color handling Here's a code sample:

ublic struct Color{
        union{
uint raw; ///Raw representation in integer form, also forces the system to align in INT32. ubyte[4] colors; ///Normal representation, aliases are used for color naming.
                ubyte alpha, red, green, blue;
        }
        version(LittleEndian){
                alias alpha = colors[0];
                alias red = colors[1];
                alias green = colors[2];
                alias blue = colors[3];
        }else{
                alias alpha = colors[3];
                alias red = colors[2];
                alias green = colors[1];
                alias blue = colors[0];
        }
}

All the aliases are fail to compile, have not found anything about it in any of the documentations I checked.

Edit: ubyte alpha, red, green, blue; was added so I can continue debugging after the refactoring until I find a solution.

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