On Monday, 27 November 2017 at 14:35:39 UTC, Stefan Koch wrote:
First I'd make sure that what you get out of dlib load is the same as the c++ version gets.
Just use standard debugging techniques.

Yes, it's same. As you can see, the top-middle area of the result is same.

I wrote a video of process (D version, every 100-th frame)
https://www.dropbox.com/s/hcw1x4cwjou69su/video.mpg

C++ version:
https://www.dropbox.com/s/i7xpa5mzddpz6nu/video_orig.mpg

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