ag0aep6g wrote:
On 03/07/2018 09:09 PM, ag0aep6g wrote:---- double f() { return 1; } void main() { cast(void) f(); cast(void) f(); cast(void) f(); cast(void) f(); cast(void) f(); cast(void) f(); cast(void) f(); double b = 2; assert(b == 2); /* fails; should pass */ } ----With `real` instead of `double` x86_64 is also affected.
yeah. that is 'cause SSE cannot do math with 80-bit floats, and compiler falls back to FPU in this case.
