On Thursday, 15 March 2018 at 15:48:52 UTC, James Blachly wrote:
On Wednesday, 14 March 2018 at 22:58:25 UTC, ag0aep6g wrote:
You can probably get around the (manually maintained?)
`FIELDS` array with `.tupleof` or something similar:
----
static foreach (i, f; S.tupleof)
{
case __traits(identifier, f):
}
----
Any pointers / design patterns on this particular type of
problem class would be greatly appreciated. (Sidenote, I
realize I could probably use the witchcraft library, but I am
also using this as exercise to learn D beyond the basics).
You simply cannot have a method that returns different types
based on a run-time value. You could possibly return a
std.variant.Variant. But if the goal is just to print the
value to the screen, all you need is a string.
So the signature would be `string get(string field)`. And for
the implementation you could use `.tupleof` to iterate over
all fields, and then return `f.to!string`.
`set` can be done similarly. Take two `string`s: the field
name, and the value. `static foreach` over all fields. On a
match, convert the given value string to the type of the field
that matched.
Thanks - to!string certainly seems to be a good option in this
case (CLI) and I was definitely overthinking this part, perhaps
because I was trying to write everything as generically /
extensibly as possible (for example, to use the same framework
but with a GUI or web front end, for example).
I would still think an AA mapping (string) field name to a type
would be useful and will see if I can construct it as a mixin
using typeof(Struct.member) somehow.
If you're comming from python you may appreciate that you don't
need getter/setters in D either. Just as you have @property in
python which allows you to change at any time from a simple
attribute to a method (be it reading or writing) you have a
property syntax in D:
struct S {
int a;
int _b;
auto b() {
return _b;
}
void b(int val) {
_b = val;
}
}
void main(string[] args) {
S s;
s.a = 24;
writeln(s.a);
s.b = 42;
writeln(s.b);
}