On Thursday, 16 August 2018 at 18:56:45 UTC, Steven Schveighoffer wrote:
On 8/16/18 2:32 PM, Aaron D. Trout wrote:
[...]
On Thursday, 16 August 2018 at 17:20:23 UTC, Steven Schveighoffer wrote:

Yes, this is the effect I would expect.

D has traditionally simply allowed slicing stack data without question (even in @safe code), but that will change when dip1000 is fully realized. It will be allowed, but only when assigning to scope variables.


Thanks for the quick and knowledgeable reply! I think I understand what's going on, but I'm surprised it is allowed in @safe code since the compiler doesn't allow the following, even in non-@safe code:

int[] badSlice()
{
     int[2] buffer;
     return buffer[];
}

It's because it's on the same line. This is a crude "safe" feature that is easily duped.

This is allowed to compile:

int[2] buffer;
auto buf = buffer[];
return buf;

But add -dip1000 to the dmd options and that fails.

I would warn you that I think dip1000 is too crude to start trying to apply it to your project, and may have linker errors with Phobos.

I guess the compiler just isn't (yet!) able to catch that the associative array is storing a slice of expired stack. I'm surprised that the built-in AA implementation *allows* using slices as keys in @safe code without copying the underlying data to the heap first. This is clearly dangerous, but perhaps heap-copying slices defensively would result in an unacceptable performance hit.

I wouldn't put too much stock in having safety in the AA. The AA is a very very old piece of the compiler, that pre-dates safety checks, and still is a bit of a kludge in terms of type and memory safety. If you do find any obvious bugs, it's good to report them.

This issue came up while trying to eliminate unnecessary allocation in my code. In my case, I could set a maximum key length at compile time and switch my key type to a struct wrapping a static array buffer.

In hindsight, it was silly for me to think I could eliminate separately allocating the keys when the key type was a variable length array, since the AA must store the keys. That said, a suitable admonition from the compiler here would have been very educational. I look forward to seeing the full inclusion of DIP1000!

In this case, actually, the AA does NOT store the key data, but just the reference to the keys. An array slice is a pointer and length, and the data is stored elsewhere. The static version, however, does store all the key data inside the AA.

That being said, you can potentially avoid more allocation with the keys with various tricks, such as pre-allocating all the keys and then using the reference.

In other words, eagerly stick the data into an array of arrays:

auto sets = setA.map!(j => setB.filter!(i => i % j == 0).array).array;

and then not worry about duping them. But it all depends on your use case.

-Steve

Thanks again for the quick reply! I have a pretty firm grasp on what a slice is (array + offset). What I had meant by the comment "the AA must store the keys" was that I had somehow gotten the (of course totally mistaken!) idea that the AA only ever needed to *examine* the key rather than actually storing it. If that were the case, a slice of about-to-be-expired stack would be perfectly fair game as a key. Am I correct that doing this *would* be an OK way to avoid unnecessary allocation if we knew the key already existed (as a heap allocated slice) in the AA and we simply wanted to modify the associated value? Example code:

--------------------------------------------------------------

immutable(int)[len] toImmutStaticArray(size_t len, R)(R range)
{
    import std.algorithm : copy;
    int[len] r;
    copy(range, r[]);
    return r;
}

void main() @safe
{
    int[int[]] aa;
    immutable(int)[] heapSlice = [0,1];
    aa[heapSlice] = 0;  // OK, aa stores heap allocated key

    {
        import std.range : iota;
        auto buffer = 2.iota.toImmutStaticArray!2;
        auto stackSlice = buffer[];
        aa[stackSlice] = 1; // OK yes? only accessing value
    }

    assert(aa[heapSlice] == 1);
}

--------------------------------------------------------------

Thanks also for the advice about -dip1000 and the state of the built-in AA implementation. My code base has been changing to include more AA-heavy data structures, so I think that in the near future I will need to do some refactoring to make changing AA implementation easier.

Also, one last question: should this issue be reported as a new bug? My understanding was that @safe code should not allow obtaining references to expired stack memory, but perhaps this is already a known problem? I'm happy to file a new bug report if that would be helpful!

- Aaron Trout

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