On Sunday, 19 August 2018 at 16:03:06 UTC, QueenSvetlana wrote:
On Sunday, 19 August 2018 at 15:53:25 UTC, Chris M. wrote:
On Sunday, 19 August 2018 at 15:49:18 UTC, Chris M. wrote:
On Sunday, 19 August 2018 at 15:44:07 UTC, QueenSvetlana wrote:
[...]

auto appendNumber = appender(arrayofNumbers);

This returns a separate object. You probably meant to put this for the last line

writeln(appendNumber.length);

Whoops

writeln(appendNumber.data.length);

https://run.dlang.io/is/4aNx1l

New to d programming here :D Bare with me.

The object that is returned by appendNumber.data is an array reflecting the elements I added using appendNumber correct? So I would have the call length on appendNumber.data instead of the original array?

I suggest reading the D tour's page on arrays:
https://tour.dlang.org/tour/en/basics/arrays

In short, D arrays (more correctly called slices) are structs that look like this:

struct Slice(T) {
    T* ptr;
    size_t length;
}

As the name Slice indicates, it represents a slice of memory, with a beginning address and a length. If you have two int[] instances (let's call them A and B) that point to the same data, they have their own copy of the ptr and length fields, and changing the value of a field in A will not change the corresponding field in B.

When you append to A, what's happening* is the length is increased, and the appended data is written to the end of the memory pointed to. B does not see this, since it only looks at the first <length> elements of that block.

--
  Simen

* Plus some checking of the length of the block of memory it's pointing to, and possible reallocation if the block isn't big enough.

Reply via email to