My use case is sending data to a socket.
One part of my program generates blocks of bytes, and the socket
part tries to send them to the socket and then removes from the
queue the number that got sent.
I am currently using a byte[] and using concatenation and slicing
to maintain the queue but this seems like it will do many
unnecessary copies, allocations etc. than are needed. I would do
much better to maintain a fixed size buffer and maintain read and
write positions etc.
I'm happy to write my own fixed sized buffer queue for this, but
just wanted to ask if there was anything in the standard library
that could be used to do this so I'm not reinventing it all? I
don't need thread safety for this case. (I know i could probably
use vibe-d to implement my whole socket sender but don't want to
in this case for .... reasons)