On Sunday, 28 October 2018 at 12:38:12 UTC, ikod wrote:

and object.opEquals(a,b) do not inherits safety from class C properties, and also I can't override it.

Yep. Since Object is the base class and it defines opEquals as:
```
bool opEquals(Object);
```

the compiler rewrites `a == b` as `(cast(Object)a).opEquals(cast(Object)ob)`, i.e. it inserts a @system call into your code.

Is there clean way to use '==' here, or I have to convert this to a.opEquals(b) for classes, leaving '==' for structs?

Pretty much, yes. "Implicit" value comparison in general is somewhat alien for classes, since they're reference types.

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