float f = uniform01(); Its already initialized on module load.
If you do want to custom seed it, you'll probably want to cast the seed to uint instead and have your own instance of the random number generator.
rikki cattermole via Digitalmars-d-learn Mon, 29 Apr 2019 07:41:00 -0700
float f = uniform01(); Its already initialized on module load.
If you do want to custom seed it, you'll probably want to cast the seed to uint instead and have your own instance of the random number generator.