This might be more a question about the MS linker than D, but I'm
noticing that when building with -m64 under DMD v2.087.1, it is
no longer generating a console window when running the
application. Under 32-bit, it would always generate the console
window, and I had to disable it by building with a .def file that
specified SUBSYSTEM WINDOWS when I no longer wanted it. Is there
a way to instruct it to still spawn the console window for
debugging purposes?
Sample program here: https://pastebin.com/wpLetNKP
rdmd --build-only -debug -g -of"con32.exe" contest.d ##
Generates console window and main application window
rdmd --build-only -debug -g -m64 -of"con64.exe" contest.d ##
Only generates main application window
I tried adding -L/SUBSYSTEM:CONSOLE to the build arguments but
then I believe it looks for the wrong entry point and fails:
libcmt.lib(exe_main.obj) : error LNK2019: unresolved external
symbol main referenced in function "int __cdecl
__scrt_common_main_seh(void)" (?__scrt_common_main_seh@@YAHXZ)