On Saturday, 30 November 2019 at 13:45:00 UTC, kerdemdemir wrote:
I have simplified my problem which can be seen below.
import std.stdio;
import vibe.core.core;
import vibe.core.concurrency;
import vibe.data.json;
void main()
{
int[] list;
bool ListManipulator(ref int[] list)
{
list ~= 2;
list ~= 4;
return true;
}
bool ListManipulatorPointer( int[]* list)
{
*list ~= 2;
*list ~= 4;
return true;
}
auto future = vibe.core.concurrency.async(&ListManipulator,
list);
future.getResult();
writeln(list); ----> prints empty list
future =
vibe.core.concurrency.async(&ListManipulatorPointer, &list);
future.getResult();
writeln(list); ----> prints [2,4]
}
Why passing the pointer works meanwhile passing as reference
does nothing? I feel that is more D issue than vibe.d which I
can learn something I hope.
Erdem
Looks like a bug in vibe:
https://github.com/vibe-d/vibe-core/blob/master/source/vibe/core/concurrency.d#L1141
The function async doesn't use auto ref on ARGS. So the arguments
are value copies through. If it used auto ref all the way through
then it'd probably work:
---
import std;
void async(CALLABLE, ARGS...)(CALLABLE callable, auto ref ARGS
args) {
callable(args);
}
void main() {
int[] list;
bool ListManipulator(ref int[] list) {
list ~= 2;
list ~= 4;
return true;
}
async(&ListManipulator, list);
writeln(list);
}