On 2008-11-25 17:31:02 -0500, Robert Fraser <[EMAIL PROTECTED]> said:
Static type inference + OO = disaster.
Say a module consists of this:
class A { void add(int o); }
class B { void add(string o); }
f(x, y) { x.add(y); }
What are the types of x and y in f? The only correct answer is that
there are two versions of f:
void f(A x, int y) { x.add(y); }
void f(B x, string y) { x.add(y); }
This may not have been intended by the programmer (if there are 30
classes with an "add" method, many which are totally unrelated, it's
very likely the programmer didn't intend to create overloads for every
single one). If the programmer did intend a sort of "compile-time duck
typing", this will propogate to every caller of f.
The big problem, however is efficiency. Every method name is bound to
many possible classes, each of which must be considered. These
possibilities explode up the type graph, a Cartesian product of all
possible arguments being created at each function declaration. This
means that literally thousands of versions of a function might need to
be created for any non-trivial function (some of this can be turned
into branches or broken down into multiple functions). It's simply not
a scalable solution.
Hum, isn't static type inference is already possible in D using
templates? And yes, templates can lead to code bloat.
I think that with static type inference we would have a good starting
ground to obsolete template functions. Take this function (invented
syntax):
void f(auto x, auto y) { x.add(y); }
which would be the same as this template (current D syntax):
void f(X, Y)(X x, Y y) { x.add(y); }
Surprisingly, it's the same number of character. The first is easier to
read and understand though.
Obviously, that's a function you couldn't export for the same reasons
you can't export templates.
The last problem: every class must be known at the time of compiling
one module, which is a killer for complete TI in D, anyways.
The way it works in D is that a template is converted to code when
compiling the module that use and instanciate it. All types used need
to be accessible when compiling the module that uses and instanciate
the template. It's mostly the same with C++, and it seems to scale well
enough.
--
Michel Fortin
[EMAIL PROTECTED]
http://michelf.com/