Weed пишет:
> Bill Baxter пишет:
>> On Tue, Jan 6, 2009 at 1:41 PM, Christopher Wright <dhase...@gmail.com> 
>> wrote:
>>> Weed wrote:
>>>> Who agrees with me? There are still ideas as it is possible to solve
>>>> this problem and not to destroy language?
>>> When you reply to your reply to your reply to your post and nobody else
>>> replies to any of your posts, you might start thinking that nobody agrees
>>> with you, or cares enough to respond.
>>>
>>> As to your suggestion that there be compile-time checks for object
>>> slicing... well, you'd end up with almost everything with any polymorphism
>>> being done by reference for safety. In the remaining situations, scope will
>>> usually suffice.
>>>
>>> I don't think anyone sees sufficient reason to give Walter as much work as
>>> you suggest. When would you use this?
>>>  - In place of the current scope keyword.
>>>  - For more efficiency with object composition (though scope could be used
>>> for this, potentially).
>>>  - Implementing value semantics with runtime polymorphism.
>>>
>>> The only interesting thing there is value semantics with polymorphism. If
>>> you really care, you can implement polymorphism with structs.
>>>
>> My problem is more that I just can't understand the guy so I don't
>> know if I agree with him or not.
>>
>> I think the choice between  just
>>
>>    value semantics / POD / no polymorphism / heap or stack    and
>>    reference semantics / non-POD / polymorphism / heap only
> 
> No, for classes I suggest to choose between:
> reference semantics / non-POD / polymorphism / heap only (current state)
> and
> value or reference semantics / non-POD / polymorphism / heap or stack
> 
> As a matter of fact how it was in C++, but with check slicing or simply
> prohibition of assignment to other types by value.

====
> Syntax will demand
> attention before change - it is necessary to make so that there was no
> mixing of names of references and classes on value.
====
^^^^^^^^ Here the nonsense is written, it is not necessary to be afraid
of mixing. I should sleep more:)

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