John Reimer wrote:
ddl does not work for memory sharing like normal dll's, where multiple applications have access to a single dll at runtime. It appears that such support would be quite difficult to implement and moves in the direction of operating system features.

Couldn't this be achieved by simply mmap()-ing the file contents into memory? mmap() normally shared the memory pages with other processes.

Of course, this wouldn't work if the code both isn't position independent, and needs to be relocated to a different base address. But that's also the case with operating system supported dynamic shared objects.

It does do runtime linking, however, which is extremely useful for certain situations... specifically any sort of application that needs a plugin architecture for D (ie.. it can link with libraries and object files at runtime) that is gc and exception friendly.

I never understood why this is needed. Can't they simply compile the plugins into the main program?

When it's a commercial program, the DLL plugin approach probably wouldn't work anyway: in order to enable others to compile plugins, you would need to expose your internal "headers" (D modules). Note that unlike in languages like C/C++, this would cause internal modules to be exposed too, even if they are not strictly needed. What would you do to avoid this? Maintain a separate set of import modules?

I think a purely extern(C) based interface would be better in these cases.

In fact, if you rely on the D ABI for dynamic linking, you'll probably have the same trouble as with C++ dynamic linking. For example, BeOS had to go through this to make sure their C++ based API maintains ABI compatibility:

http://homepage.corbina.net/~maloff/holy-wars/fbc.html

I'm not sure if the D ABI improves the situation. At any rate, it doesn't sound like a good idea.

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