Daniel Keep wrote:
Personally, I think the best approach is to combine the two; write the
hot spots in C, D or some other fast language, and all the glue in a
dynamic language.  For all it's expressiveness, there are just some
things that are easier to do with a dynamic language like Python or Lua
than with D.

I keep hearing this stated, but I don't see very many use cases put forth where it is clearly better to use a dynamic language. For me, I'm not familiar with any dynamic languages to a sufficient degree to ever get an advantage from using them, but if I see a sufficient use case, I'll change that.

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