Steve Schveighoffer wrote:
4. While we're at it, should uniform(a, b) generate by default something
in [a, b] or [a, b)?

[a,b)

Every other piece of range-like code is zero based, and excludes the upper bound. This should be no different. It makes the code simpler too.

I tried both versions, and it turns out my code is almost never simpler with open integral intervals. Most of the time I need something like:

auto x = uniform(rng, -100, 100);
auto y = uniform(rng, 0, 100);

and I need to remember to actually ask for 101 instead of 100. True, when you want a random index in an array, open intervals are more convenient.

One purity-based argument is that in a random number you may actually ask for the total range:

auto big = uniform(rng, uint.max / 2, uint.max);

If the interval is open I can't generate uint.max.

Anyway, I checked the C++ API and it turns out they use closed intervals for integers and open intervals for reals. I know there's been a lot of expert scrutiny there, so I suppose I better copy their design.


Andrei

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