Walter Bright wrote:
Don wrote:Oh. I didn't see it was only 6 bytes. And the compiler even KNOWS it's six bytes -- it's in the asm. Blimey. It should just be doing that as a direct sequence of loads and stores, for anything up to at least 8 bytes.The compiler will replace it with a simple mov if it is 1, 2, 4 or 8 bytes.
That's good.In fact, in this case it's a pessimisation. It's quicker in debug mode, than release mode!