On Monday, 26 November 2012 at 16:32:17 UTC, Manu wrote:
And fail! functionAttributes breaks when I pass basically anything that's not a function >_<

Blargh.. they do that purposefully to, there's a check if(isCallable!T) on the thingy.


You could use that same check though: if !isCallable!T, it cannot be a property right now, so no need to do the other check.


template isProperty(T) if(isCallable!T) {
enum bool isProperty = (functionAttributes!T & FuncAttribute.property) ? true : false;
}

template isProperty(T) if(!isCallable!T) {
enum bool isProperty = false; // it isn't callable, so can't be a property
}

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