On Monday, 26 November 2012 at 16:32:17 UTC, Manu wrote:
And fail! functionAttributes breaks when I pass basically
anything that's not a function >_<
Blargh.. they do that purposefully to, there's a check
if(isCallable!T) on the thingy.
You could use that same check though: if !isCallable!T, it cannot
be a property right now, so no need to do the other check.
template isProperty(T) if(isCallable!T) {
enum bool isProperty = (functionAttributes!T &
FuncAttribute.property) ? true : false;
}
template isProperty(T) if(!isCallable!T) {
enum bool isProperty = false; // it isn't callable, so can't
be a property
}