On Wednesday, 12 December 2012 at 01:36:55 UTC, Rob T wrote:
On Tuesday, 11 December 2012 at 03:28:00 UTC, d coder wrote:
Greetings

I too find this very useful. I am also having this situation often when there is an array of nested struct instances inside a class environment. This is a common scenario and deserves attention. Also I believe (looking at D1 forums) that there was a time in the past when D1 nested structs did
support 'outer'.

But unfortunately structs are neglected part of D, so I am not sure if developers give an ear to this thread. To make D truly a systems language
we need to make structs more robust and feature rich.

Regards
- Puneet

If I want to manually pass the parent pointer to a child struct, how do I do it? The compiler won't allow me to use "this" from the parent until after the parent has been instantiated.

The solution I came up with is to create a default constructor for the parent that sets the child struct with the parents pointer. It works but maybe there's a better way?

BTW, the same situation happens with structs defined inside structs, they will not have access to the parent struct members unless you manually pass a pointer into the child struct at some point after the parent struct's address becomes known. You cannot create a default constructor for a struct, so reliably initializing the child struct with the parents pointer is problematic.

--rt

The problem with this method is that it requires an extra ptr in the child to the parent class. This is not necessary and a waste of space. While it work just fine it's not "efficient". Also, the compiler should have no issue accessing parent fields because they are a simple compile time const difference.

In some sense, if ptr_s is the this variable for a struct. Then ptr_s + x would point to a field in the struct. x is known at compile time as it depends on the size of the types in the struct. A nested struct would simply use ptr_s - y + z to access the elements of the parent. ptr_s - y = ptr_p, which is the this ptr to the parent class.

Hence, the only thing that would change is the compiler would have to compute where the struct is located in the class, then subtract that value from the struct's this ptr to get the this ptr of the parent object containing that struct object.

I wrote a post here that does something similar but ultimately the compiler can do it all for us and would not waste any space or extra cycles.

http://forum.dlang.org/thread/dgleowuonachabwxm...@forum.dlang.org

The main thing to realize is that the offsets are all known at compile time(obviously) and the relationship between a nested struct object and it's parent is also known at compile time. By having to "hard code" stuff to get it to work though, makes it difficult to manage.

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