On Friday, 14 December 2012 at 20:33:33 UTC, H. S. Teoh wrote:

(I actually did that once, many years ago, for a real app that actually made a sale or two. It was a good learning experience, and helped me improve my coding skills just from knowing how the machine actually works under the hood, as well as learning why it's so important to write
code in a well-structured way -- you have no choice when doing
large-scale coding in assembler, 'cos otherwise your assembly code quickly devolves into a spaghetti paste soup that no human can possibly comprehend. So I'd say it was a profitable, even rewarding experience.
But I wouldn't do it again today, given the choice.)


T

Yeah, I did that too long ago and I'm happy to have learned the skills because it's the ultimate coding experience imaginable. If you don't do it very carefully, it goes all to hell just like you say. Best to let the machines do it these days, even if I could do it 10x better, it'll take me 100's of years to do what I can do now in a day.

Everyone, thanks for the responses. I got some great ideas already to try out. I think at the end of the day, my code will be better performing than my old C++ version simply because I will be considering the costs of memory allocations which was something I really never thought about much before. I guess that's the positive side effect to the negative side effect of using a GC. I agree like many of you have commented, having a GC is a pro-con trade off, positive in some ways, but not all. Optimize only where you need to, and let the GC deal with the rest.

--rt

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