On 12/21/2012 8:38 PM, Jonathan M Davis wrote:
The reason it is that way is to avoid having it behave gratuitously
differently than how visibility works within classes and structs.

??? I don't see anything here that would become different between user-defined
types and modules.

All we're really asking for here is that inaccessible symbols not be put in
overload sets.

But they are in structs in classes (following the way C++ does it).

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