On Thu, Jan 17, 2013 at 06:28:30AM +0100, deadalnix wrote: > On Tuesday, 15 January 2013 at 23:57:44 UTC, Rob T wrote: > >On Monday, 14 January 2013 at 19:24:25 UTC, Walter Bright wrote: > >>Quite a nice read on the coding style used in Doom. > >> > >>http://kotaku.com/5975610/the-exceptional-beauty-of-doom-3s-source-code?post=56177550 > > > >The sad part is that after all these decades, we're still > >_writing_ code, and we're doing it in essentially the exact same > >way as was done 30 years ago using a text editor. > > > >For whatever reason, no other means of constructing software > >programs has really taken off, and I have to wonder why. > > > >--rt > > We are using writing to communicate between people for thousands of > year now. This is clearly the most efficient way to express idea, > including to a computer.
Not to mention, linear writing developed *from* 2D drawings. T -- There are 10 kinds of people in the world: those who can count in binary, and those who can't.