On Tuesday, 29 January 2013 at 08:48:24 UTC, Simen Kjaeraas wrote:
On 2013-49-29 08:01, Tove <t...@fransson.se> wrote:
Maybe you could also demonstrate that it's possible to implement another literal syntax?
HalfFloat h = 1.3.hf;

some people will prefer that for sure.

Except that's not a literal. 1.3.hf would be a function call, while hf!1.3f is a template instantiation.

Unless it's an enum or something that requires it to know it during compile-time.

 enum h = 1.3.hf; //potentially correct

But I doubt it would be that useful. More likely during optimization static values would be equal to it.

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